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I removed the "resize" code on purpose.
It is easy to add it if evilvte only use a single layout. However, evilvte supports several different layout in build-time. It is very hard to support every possible layout with simple code. And each layout with resize code needs a lot of testing in different window managers. I plan to support "resize" in 0.5.0 branch of evilvte, but it will not be in Debian Lenny. Lenny was planed to freeze in mid-July. It is impossible to make evilvte 0.5 into Lenny.
Some specific window manager can toggle evilvte between 2 different size. For example, evilvte in evilwm can be switching between "normal size" and "maximum size" without problem. | |||||||||||||
I'm trying to use evilvte with awesome, a tiling window manager, and it is unusable. Any update on the roadmap to fix the un-resize problem? Thanks! | |||||||||||||
No, I have no plan to fix it soon. I think you may want to try another VTE based terminal emulator: lilyterm. |
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